Tekken 3

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Tekken 3
File:Tekken3box.jpg
Developer(s)Namco
Publisher(s)Namco
Platform(s)
Release1997
Genre(s)Versus fighting game
Mode(s)Up to two players
Arcade systemNamco System 12

Tekken 3 is the third installment in the popular Tekken fighting game series. It was the first game released on Namco's System 12 hardware (an improvement to the original two Tekken game's which used System 11). It was the last installment of Tekken for the PlayStation.

Gameplay

File:Tekken 3 Screen.jpg
Gon versus Nina in Tekken Ball mode. Three different balls can be selected, each with a different damage capacity; beach ball, gum ball and Iron ball.

Tekken 3 continues to uphold its popular fighting engine, but improves upon the installment further by introducing more detailed graphics and animations, 14 newly selectable characters, and a faster and more fluid game engine, taking advantage of 3D space, which was quite useless in first two games, without side-steps and other moving of players around each other, that was quite a backdraw, assuming many 3D games of this era already taken all advantage of three dimensions. The improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, and newly-created combo throws. This iteration also implemented a sidesteping feature and the 8-way run for increased mobility.

Tekken 3 was the first Tekken to feature a beat-up mini-game called Tekken Force. Tekken Force pitted the player in various stages against enemies in a side-scrolling fashion. This was continued in Tekken 4 and succeeded by the "Devil Within" mini-game in Tekken 5. There is also a mini-game called Tekken Ball, similar to beach volley, where one has to "charge" a ball (hitting it), in order to hurt the opponent.

Story

In the conclusion of the second King of Iron Fist Tournament, Heihachi Mishima defeats his son, Kazuya, and takes back control over the Mishima Zaibatsu. Shortly after taking control, he learns of a mysterious, ancient power in Mexico, Ogre, and dispatches his Tekken Force to investigate. However, things go awry, and Heihachi arrives to find all his troops destroyed en masse. Now intrigued and brimming with an insatiable lust for Ogre's power, he announces the third King of Iron Fist Tournament..

Character Roster

File:Tekken 3 Screen 2.jpg
Gameplay Screenshot

Returning Characters

  • Heihachi Mishima
  • Paul Phoenix
  • Lei Wulong
  • King (it should be noted however, this is a successor to the King in Tekken and Tekken 2; the first King was killed by Ogre)
  • Nina Williams
  • Yoshimitsu
  • Anna Williams (must be unlocked, and she did not enter the third tournament storywise, in Arcade version was just an alternate costume of Nina, sharing the same moves and stance)
  • Kuma (unlockable/time-released; Like King, this Kuma is a successor, more notably a son to the first; the original died of old age)

New Characters

Bonus Characters

Trivia

  • Released at the height of the PlayStation's popularity, Tekken 3 sold 6,000,000 copies worldwide, which is 3,000,000 more than what Tekken 2 ever sold. [citation needed]
  • Games journalist Paul Davies, whilst editor of long-running games magazine C&VG, almost lost his job due to the sheer volume of Tekken 3 coverage he ran each month. This included printing every character's complete moves-lists twice (once for the arcade and once when the PlayStation version was released), and 3 consecutive previews in the final months before the release. Whilst some magazines do this with most big games, it is rare that both previews were cover stories - 1 of which was the main cover story, before the review was also the main story 2 months after the first preview.
  • It was deemed by GameSpot as "the best fighting game for the PlayStation."
  • Storywise, 20 years passed from the previous release. Many Tekken 2 characters were dropped. Some were replaced by their equivalent versions: Tekken 2's Kuma was the mother of Tekken 3's Kuma (male). Forrest Law was the son of Marshall (later dropped from the series). King was the follower of Tekken 2's King, taking some of Armor King's moves. Jin is the son of Kazuya and Jun, taking most of their moves (although some were given to Ogre). Other characters were either represented as being killed by Ogre, who retained their moves, or they returned older, with the exception of Nina and Anna. Nina and Anna had undegone cryogenic sleep, and Nina suffered from amnesia. Gun Jack was a mixup of Jack-2 and P. Jack.
  • Tekken 3's Arcade version, along with Tekken 2, Tekken and Namco's early 3D cosmic shooter StarBlade were present on Play Station 2's Tekken 5 release as a part of the "Arcade History" mode.
  • The arcade version of Tekken 3 does not include Dr. Boskonovitch or Gon as playable characters, and Anna was merely a costume swap for Nina.
  • The Arcade sountrack feautured the same theme for all of the lower row (unlockable on the PlayStation) characters, (except Heihachi and Ogre; they, as the "bosses", had their own original themes) the console got brand-new individual tracks for each character (although most were remixed versions of the arcade music), but still had an option to change the songs back to the Arcade versions.
  • Bryan, Julia, Gun Jack, Anna, Kuma, Panda and Tiger shared the same levels as Paul (Bryan), Heihachi (Julia), Nina (both Anna and Jack), Forrest (both Kuma and Panda) and Eddy (Tiger). True Ogre had Ogre's stage, but with a blackened background. (see below)
  • Whenever True Ogre was present in the fight, be it his stage or not, the background was a simple black render.
  • Is become a habit for Namco to advertise and cross-link their products... In Tekken 3 Paul Stage, represented by slums, there is a graffiti with the words Soul Edge; Soul Edge was the title for the Japanese version of Soul Blade, which has three sequels: Soul Calibur, Soul Calibur II and Soul Calibur III.