Quake engines
In 2000, the Quake 1 engine source code was released on the internet with a GPL license, allowing programmers to edit the engine and add new features. Soon programmers were releasing new versions of the engine on the net. A few of the most known engines are:
- DarkPlaces - A popular and respected engine modification that adds realtime lighting and shadowing, quake3 BSP support, a completely new renderer, and many other features.
- Tenebrae - A very famous engine that recieved its fame with being the first to introduce realtime lighting and shadowing to the Quake1 engine.
- Telejano - Created by Tei, this modification adds many more features and particle effects.
- Tomaz Engine - One of the first Quake1 engine modifications on the net.
- Twilight Engine - Fastest of the known Quake1 engines, this modification is more based on performance rather than extra features.
A few other quake1 engines on the net are:
NetQuake - Single player, lan and internet.
- MHQuake
- QMB
- QuakeForge
- GQ
- Tenebrae2
- ProQuake
- NPRQuake
- CheapHack
- FitzQuake
- NetChild
- TTYQuake
- wmQuake
- NewWolf
- GlQuake For Mac
- D3DQuake
QuakeWorld - Internet optimized Quake netcode flavour. (QW)
- FuhQuake
- ZQuake
- MoreQuakeWorld
- Twilight
- QuakeForge
- KrimZoN QuakeWorld Client
- QuakeWorld Python
- FTE Spike Engine
Dedicated Servers - Servers only console apps.
- The GeneBot Project
- CheapServ
- FTEServe
- DarkPlaces-dedicated
Dreamcast Quake - For the DC scene.
- Titanium Port (QuakeDC)
- Bero Port (DCQuake